A 2D space shooter that was my Advanced Game Programming project. One of the most challenging and rewarding programs I’ve made.
A system for augmented-reality board gaming that uses physical, tangible interfaces to manipulate virtual game objects.
Various tools I’ve created for use in Unity.
The Magnetic Walls tool allows players to walk on walls and ceilings by altering their source of gravity.
The Waypoint Graph tool facilitates object movement among a set of user-defined points.
The Worldspace Textbox tool delivers text-based interactions in world space instead of screen space. Necessary for using textboxes in head-mounted-display-based virtual reality.